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valsi prixaja
type fu'ivla
creator krtisfranks
time entered Fri Mar 25 20:38:19 2016

Definition #68544 - Preferred [edit]
definition x1 (curling angular-direction) is a quantity expressed angularly with direction (counter)clockwise and which maps to (pseudo)vector x2 (Cartesian direction) via rule/convention x3
notes x3 will be a convention like the right-hand rule. No default is assumed by the grammar but cultures may choose as they wish which default, if any, to assume. Under the convention of the right-hand rule, x1 = lo zucna farna makes x2 be the vector out of the plane going toward the observer (as defined by zucna), id est: counterclockwise motions/directions/curling vector field maps to the direction indicated by the right thumb when the right fingers are non-strenuously curling in that (counterclockwise) direction. This word allows for the distinguishing between actual motion (x1) of a moving/orbiting particle and the vector assigned to it via the cross-product.
gloss words
created by krtisfranks
vote information 1
time Fri Mar 25 22:01:25 2016


krtisfranks{pritu} + {xance} + {javni}[edit]
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